DESIGN BRIEF

Creating a marketing website for VerdantHR

The objective was to design a marketing website for an HR management platform. The challenge wasn't building the product itself, but presenting a complex enterprise system in a way that quickly communicates its value, features, and credibility.

UNDERSTANDING THE DOMAIN

Understanding Modern HR Platforms

Before designing, I studied how modern HR platforms communicate their value across enterprise websites to understand common expectations and content hierarchy.

USER ASSUMPTIONS

Primary Audience

1

HR Managers

Work force visibility

Team Management

Reports

Engineering managers

Utilization

Projects

Delivery

2

Leadership

KPIs

Budget

Resource Planning

3

These are assumptions based on the project brief.

COMPETITIVE ANALYSIS

Primary Audience

These are assumptions based on the project brief.

DESIGN GOALS

Shaping the Experience to Reduce Booking Friction

Reduce complexity

Build trust

Increase clarity

VISUAL DIRECTION

Creating a Fast and Minimal Booking Entry Point

The home screen was designed to help users begin ride booking with minimal interaction effort.

Key Decisions:

•

Large destination search field for immediate action

•

Saved locations for quicker access

•

Recent destinations to reduce repetitive input

•

Spacious layout for accessibility and faster scanning

•

Bottom navigation kept minimal to reduce distractions

Outcome:

The experience supports quicker ride initiation while maintaining visual clarity and usability.

DESTINATION SEARCH

Reducing Typing Effort During Location Selection

The destination flow focuses on helping users search and confirm routes quickly.

Key Decisions:

•

Structured pickup and destination hierarchy

•

Recent searches and saved places for reduced effort

•

Minimal visual distractions during search

•

Map confirmation to improve route confidence

Outcome:

The flow simplifies location selection while supporting faster task completion.

RIDE SELECTION

Making Ride Comparison Faster and Easier

The ride selection experience was designed to improve pricing clarity and reduce comparison friction.

Key Decisions:

•

Consistent ride cards with reusable structure

•

Strong visual hierarchy for fare visibility

•

ETA and seating capacity included within cards

•

Clear selected states for interaction feedback

•

Spacious spacing for readability

Outcome:

Users can compare ride options more quickly and confidently.

BOOKING CONFIRMATION

Increasing Trust Before Final Booking

The confirmation screen focuses on reducing uncertainty before users confirm rides.

Key Decisions:

•

Clear pickup and drop visibility

•

Payment method visibility before confirmation

•

Transparent fare breakdown

•

Strong primary CTA hierarchy

•

Reduced visual clutter

Outcome:

The screen improves booking confidence through clarity and transparency.

LIVE DRIVER TRACKING

Improving Real-Time Clarity and Passenger Trust

The tracking experience was designed to feel clear, safe and reliable during live rides.

Key Decisions:

•

Driver information prioritized for quick recognition

•

Clear ETA visibility

•

Simple call and message options

•

Minimal interface distraction during tracking

•

Safety toolkit access included within the reach

Outcome:

The experience improves trust and communication during active rides.

TRIP COMPLETION

Designing a Smooth and Transparent Ride Completion Flow

The completion flow focuses on closing the experience with minimal friction.

Key Decisions:

•

Transparent fare breakdown

•

Payment confirmation visibility

•

Simple review interaction

•

Invoice download accessibility

•

Minimal completion steps

Outcome:

The flow creates a smoother and more trustworthy trip-ending experience.

DESIGN SYSTEM

Building a Consistent and Scalable Interface

To maintain consistency across the booking journey, I created a lightweight design system focused on clarity, usability, and production readiness.

Colour Systems

A minimal color palette was used to establish hierarchy and guide user attention.

• Raspberry Pink

Primary actions and active states

• Neutral Grays

Content hierarchy and supporting information

• Green, Orange, Red

Success, warning, and error feedback

Typography

A structured typography scale was created to support fast scanning and readability.

• H1 / H2

Screen titles and section headings

• Price Bold

Fare information

• Title Medium

Ride names and card titles

• Body

Supporting content

• Caption

Labels and navigation elements

Components

Reusable components were designed to ensure consistency across screens.

•

Ride Cards

•

Buttons

•

Status Chips

•

Search Fields

•

Action Cards

OUTCOME AND REFLECTION

Creating a Cleaner and More Confident Ride-Booking Experience

RAP was designed as a production-focused mobile ride-booking experience that prioritizes usability, speed, and visual clarity across the passenger journey.

The project helped strengthen:

•

UX decision-making

•

Mobile interaction design

•

Design system thinking

•

Production-ready UI structuring

•

Real-world usability considerations

The final experience focuses on helping passengers complete bookings faster with greater confidence and reduced friction.

PROTOTYPE

Explore the Interaction Flow

A clickable prototype was created to demonstrate how users move through key decision points in the experience.

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